CHANGELOG

VERSION 6.14

- Fixed Blooded Vrykir fangs
- Prevented stacking Creeper's daggers and spears
- Prevented stacking Jason's Machete
- Nerfed Blood Strangle
- Fixed Force Absorb not countering Solar Flare
- Added isSwitchingSuitsAllowed gamerule

 

- Increased Superman's, Supergirl's, and General Zod's ground pound cooldown to 3 seconds
- Fixed Grapple Arrow crash
- Optimized General Zod render

 

- Fixed Galactic Console not taking tokens
- Set detach marks gamerule to false in keepInventoryInArenas config option
- Fixed error messages showing for multiple players
- Fixed Force Push breaking legends zones
- Fixed Friendly Fire gamerule
- Fixed Vampire Apparel V1 cape when flying downwards
- Optimized Weapon X claw render
- Renamed Dracula's Leggings to Dracula's Pants
- Fixed Tank's block firing before cooldown is finished

 

- Fixed Force Pull syncing
- Fixed Force Speed syncing
- Fixed Black Adam crafting crash
- Fixed phasing syncing
- Fixed Zoom's bio
- Fixed Mark 17's forcefield cooldown
- Optimized Blood Vision/Blood Sense

- Fixed Lightning Burst durability damage

 

- Added Legends Effects command (/legends-effects clear <player>)
- Fixed being able to pull other Freddy's into the Dream World
- Fixed Anakin's special description
- Fixed not being able to destroy item frames on nonDestructiveMode
- Gave Symbiotes Battle Precognition
- Fixed Global Alert Device start crash when nothing selected
- Fixed Freddy sync issues and increased pull in Dream World/power up cooldown
- Reworked Freddy's Remember Me system
- Made Freddy's pull in Dream World based on attack (if player can be hurt)
- Added Vrykir legacy (must be bitten by Drakyula - or use commands in singleplayer)
- Added Blooded Vrykir legacy (must be bitten by Drakyula - or use commands in singleplayer)

 

- Fixed Kingpin Takedown only holding 1 person
- Fixed Black Adam being set as tier 3

 

- Made syringe not work on players with bleeding immunity
- Made tokens, credits, and souls update only on the server side
- Fixed player cap on servers

 

- Added webs to choke counter
- Fixed Black Adam (V2) crafting crash
- Fixed electric damage type not counting as a counter to phasing
- Fixed Venom wing texture

 

- Fixed ants and Antony attacking each other
- Fixed tick speed issue affecting Wolverine and Deadpool's regeneration speeds

 

- Fixed Solar Flare not doing the proper damage type
- Fixed Symbiote Choke animation
- Fixed Symbiote Arm Recoil and Grab sounds
- Increase Symbiote Shard durability damage to 5
- Gave the player invincibility during Massacre, Jeepers Creepers, and Demonic Fury

 

- Fixed Billy Club crash
- Added Galactic Credit (1000)
- Fixed wall running animation sync bug
- Fixed lightsaber and shield counters
- Fixed block and flying animation
- Fixed freezing locked door crash
- Further improved Patreon checker
- Decreased lightsaber idle recoil damage range

 

- Fixed Hide Gui command
- Fixed Iron Man tracking command
- Fixed bullets breaking legends zones
- Optimized Patreon checker

 

- Fixed Toxic Combat crash
- Fixed debug export
- Removed restriction preventing the altar from allowing nonpatrons to craft Patreon Exclusive horror suits

- Fixed Black Flash phasing
- Added notification that Black Panther's claws must be out to wall climb
- Fixed the repulsor items blast
- Fixed Iron Man armor legacy override bug
- Added right-click toggles off indicator for moves that apply

 

- Reduced overall network lag (Reworked data system and improved performance)
- Fixed pickpocketing taking lightsabers with recognition chips
- Fixed Recognition chip not shutting off saber bug
- Fixed entity spawning in legends zones
- Fixed patron creative weapon exploit
- Fixed Thor and Shazam power override bug
- Fixed Star Wars Creative Tabs appearing when pack is disabled
- Fixed Blood Vision showing mobs outside of range
- Fixed Soul Essence command display
- Made Freddy's abilities work on all mobs
- Added lightsaber ignition cooldown
- Decreased durability regeneration from blood meter (no longer regenerates just by increasing but passively based on thirst; similar to sinistry)
- Increased blood thirst rate for vampires
- Made Area of Engagement, Entanglement, and Choke completely stun opponents 
- Made suits and lightsabers with enchantments unusable (removes enchantments automatically)
- Added Vanilla Arm Render For Non-Legends Armors config option
- Gave Gill-Man Water Breathing 10
- Decreased Prisoner attack reach
- Changed Force Jump to a passive (now hold space once learned)
- Reworked Force Lift (now toggles with cooldown instead of hold)
- Reworked Force Deflection (now timed)
- Reworked Force Choke (now toggles with cooldown instead of hold)
- Reworked Force Burst (no longer have to hold)
- Reworked Lightning Shield (now timed with cooldown)
- Reworked Force Crush (now toggles with cooldown instead of hold)
- Reworked Force Sphere (now toggles with cooldown instead of hold)
- Reworked Force Barrier (now toggles with cooldown instead of hold)
- Reworked Corrupt Crystal (now toggles with right-click)
- Reworked Cleanse Crystal (now toggles with right-click)
- Reworked Lightning Grenade (now toggles with cooldown instead of hold)
- Reworked Force Lightning (now timed with cooldown)
- Reworked Lightning Bomb (now timed with cooldown)
- Reworked Revitalize (now toggles with right-click)
- Reworked Force Cloak (now timed with cooldown)
- Reworked Force Absorb (now toggles with right-click and only absorbs energy)
- Reworked Force Maelstrom (now timed)
- Reworked Phasing (now toggleable with timed immunity)
- Fixed counters durability damage
- Made Battle Precognition not immune to air, bleeding, choke, crush, emp, force, kinetic, nightmare, psychic, sound, suffocate, and light damage
- Web Pull has 20% chance to remove pistols from mobs that are holding them
- Added interact cooldown to armor stands to prevent spamming
- Gave Obi-Wan Force Speed 10 (since Force Jump is now passive)
- Gave Anakin Force Sight 30 (since Force Jump is now passive)
- Added Force Jump to Luke Skywalker
- Added Force Jump to Darth Vader
- Fixed Superman, Supergirl, and General Zod being able to use heightened perception and x-ray when weak
- Made vampires take recoil solar damage from biting kryptonians
- Fixed lasers, repulsors, webs, the godblast, stingers, bullets, grappling hooks, and batarangs not counting as a projectiles in some instances
- Added invincibility window to rolling
- Made World Breaker stun attacking target
- Added auto-roll to battle precognition when hit with dodgeable projectiles
- Fixed Mjolnir, Stormbreaker, and Cap's Shield disconnect crash
- Reworked Wall Running (now toggles off with right-click)
- Decreased Infinite Mass Punch's maximum durability damage to 200
- Decreased time it takes to increase and decrease speedster's speed
- Fixed Infinite Mass Punch, Chestburster, and Fatal Touch exploits
- Increased Brute durability damage chance by 75%
- Replaced Black Flash's Brute with Speed Reaper (does nearly 4x durability damage to speedsters)
- Fixed Night-Vision not toggling off when taking off suit
- Changed gliding to toggleable instead of hold
- Optimized Sonic Batarang
- Made Brash Undertaking slow and ground the opponent
- Decreased combat and double bladed lightsabers/dual wielding knockback
- Made Wrist Darts ground targets
- Made Electric Bird a complete stun
- Fixed Identity not highlighting target
- Altered leap physics
- Increased Hulk, Red Hulk, and Abomination's jump boost to 8 and altered physics
- Altered Hulk, Red Hulk, and Abomination's wall climbing physics
- Improved Choke targeting
- Gave targets affected by Blinding Blows slowness
- Fixed Composure not resetting
- Updated Shazam, Black Adam, and Thor's lightning renders
- Altered Shazam and Black Adam's specials
- Fixed putting helmets on characters who shouldn't have one rendering two armor bars
- Added slowness debuff to targets affected by lightning
- Improved Green Arrow's bow drawback animation
- Made Bow Bash not give pure invincibility
- Added cooldown for toggling mask on and off
- Decreased Canary Cry's durability damage but increased knockback
- Improved Kick Backflip's damage consistency
- Increased Kick Backflip's cooldown
- Made Pounce auto jump
- Fixed Uppercut exploit
- Made Baton Bash not give pure invincibility
- Made player invincible when lasso grabbing
- Decreased Super Uppercut's cooldown
- Changed Combat mechanic from attack speed to dealing slightly more damage and have a percent chance to block melee attacks
- Changed Sonic Batarang to do 150 durability damage consistently + bats bleeding damage (if player is within range)
- Capped maximum batarang and wing-ding durability damage
- Increased Explosive Batarang durability damage to 3
- Changed Throwing Birds and R Shurikens to deal durability damage based on the ticksInAir/2 (same as the wing-ding)
- Fixed game crashing if ability was keybinded to an invalid key (just doesn't display in the upper left corner)
- Changed Bold from pure invincibility to having counters while adding 50% durability damage reduction
- Increased Captain America's Shield durability damage to 5
- Lowered Captain America's Shield sound effects
- Changed AMERICA special to only throw one powerful shield instead of multiple weaker ones
- Fixed Captain America shield exploit
- Changed Saberstaffs and Dual Wielding lightsabers from increasing attacking speed to increasing dps
- Fixed being able to use combat while also using Baton Bash
- Increased wounding percent chance
- Added passive durability regeneration to Wolverine and Deadpool
- Increased slowness debuff on Berserk Rage
- Lowered claw sound effects
- Lowered lightsaber sound effects
- Added Class Key (changed right-click abilities to a keybind)
- Changed ability bars to show all keybinds
- Added config option to enlarge key display text
- Lowered Cold Gun sound effects
- Lowered Heat Gun sound effects
- Altered Kick Backflip animation
- Altered Wasp's Stingers
- Removed Freddy Krueger's immunity to blindness, smokescreen
- Fixed cloaking showing player shadow
- Made punching count as movement for cloaked players
- Fixed Physical Disruptor not rendering in first person
- Added stored kinetic energy system to Black Panther (Infinity War) [the more you get hit the more damage the special does - up to 120 durability total and 50 attack damage] 
- Lowered web sound effects
- Improved Web Barrage damage consistency
- Made Toxic Combat stun opponent
- Improved target aiming
- Fixed lightsabers breaking blocks quicker when off
- Swapped Iron Spider's Ability 1 repulsor and Ability 3 repulsor positions (Single is now ability 1 and double ability 3)
- Increased repulsor knockback
- Made Solar Flare toggle off Telescopic Vision automatically
- Made Instant Kill Mode stun opponents and increased durability damage
- Made Instant Kill Mode last longer
- Made Flamethrower ability just switch hands if item is in right hand
- Increased Striker Missile durability damage
- Fixed being able to break paintings and item frames in legends zones
- Fixed paintings and item frames breaking on Nondestructive Mode
- Removed Wall Climbing from vampire's Demonic Form
- Added morph transform detection to help prevent phasing through blocks
- Made Fear Unbound stun opponents
- Changed Pickup from 20 sec to 10 sec
- Increased cooldown for Demonic Form transformation
- Added cooldown to batgadget items
- Added error message to Flash and Reverse-Flash rings if incomptible with them
- Increased Creeper's Shuriken's durability damage
- Made Creeper's Spear completely stun target when thrown
- Made player do more durability damage during Jeepers Creepers special
- Made Jeepers Creepers special stun opponents and increased grounding to 10 seconds
- Fixed Spider-Man (PS4)'s model
- Fixed Thor (Infinity War V2) model not rendering bug
- Fixed Mando's armor stand helmet render glitch
- Slightly increased Turtle's movement speed
- Fixed leg animation on Shell Defense
- Made Freddy automatically enter the Dream World when suit is first equipped
- Made other Freddy's not count towards Freddy's Dream World buffs
- Added Remember Me system to Freddy (you temporarily loose certain abilities the longer you don't pull anyone into the Dream World; Dream Shift when below 75, Overdose, Nightmare Push, and Nightmare Pull at 50, Prime Time at 25, and Daddy Long Arms below 10.)
- Decreased Freddy's Sinistry to 1 when pulled out of the Dream World
- Made Freddy's Regeneration 4 only active in the Dream World
- Replaced Enter Dream World equip ability with Puppeteer
- Reworked Transvection (now toggled off with right-click)
- Improved Transvection animation
- Prevented vampires from being able to use Demonic Fury and Demonic Form at the same time (except for Dracula)
- Made Demonic Fury stop pickup
- Fixed morphing size and invisibility bugs
- Prevented morphing while using Demonic Fury as a regular vampire
- Added cooldown to fangs
- Changed Hypnosis Mastery to preventing target from using abilities instead of making player invincible
- Increased Snappy Shockwave durability damage to 100
- Decreased Snappy Shockwave radius from 20 to 15
- Increased Sonic Punch durability damage to 100
- Decreased Vampire Bite stun time
- Fixed certain legacy abilities working when gamerule was disabled
- Fixed stealth gamerule
- Made it so people in stealth become visible if hit
- Added cooldown to Flight Style ability
- Added cooldown to Sith Eyes ability
- Added cooldown to Heat Vision Color ability
- Added cooldown to Speed Force Color ability
- Added cooldown to Eye Size ability
- Added cooldown to Symbiotic Awareness
- Added cooldown to Claw Number ability
- Added cooldown for spawning Cap's shield
- Added cooldown to Telescopic Vision
- Added cooldown for equipping Green Arrow's bow and changing arrows
- Changed Cold Gun and Heat Gun to only one hand
- Added cooldown for equipping Cold Gun
- Added cooldown for equipping Heat Gun
- Added cooldown for equipping Robin's Bo Staff
- Added cooldown for equipping Escrima Sticks
- Added cooldown for equipping Scarecrow's Scythe
- Added cooldown for equipping Mjolnir and Stormbreaker
- Added cooldown for equipping Daredevil's weapons
- Fixed character's lightsabers not spawning on belt properly
- Added cooldown for equipping Obi-Wan's lightsaber
- Added cooldown for equipping Anakin's lightsaber
- Added cooldown for equipping Luke's lightsaber
- Added cooldown for equipping Darth Vader's lightsaber
- Increased Lightning Throw durability damage
- Made Master Healing (legacy ability) only repair legacy suits
- Added Healing Factor to Weapon X legacy (slowly repairs durability over time; gets better as legacy progresses)
- Added cooldown to legacy Adamantium Claws
- Added cooldown to vibrating
- Added cooldown to Cinematic Mode animations
- Updated Batman's model
- Prevented going intangible while using Demonic Fury
- Increased symbiote morph cooldown
- Prevented performing symbiote specials and arm blades if biting or choking and visa versa
- Gave Arm Blades wounding 1
- Made Entanglement completely stun opponents
- Made Area of Engagement completely stun opponents
- Made World Breaker end if not transformed
- Made Heated Rage end if not transformed
- Made Entanglement end if not transformed
- Made Area of Engagement end if not transformed
- Fixed Hulk, Red Hulk, Abomination, Symbiote, and Vampire Demonic Form animation gl render error
- Made it so you have to hit shift to exit chair (stairs)
- Fixed Laurel misspelling
- Made vampire mobs go after villagers and prisoners
- Altered Batman (BTAS) and (TNBA) models
- Increased Wither soul essence drop amount to 3
- Increased Ender Dragon soul essence drop amount to 10
- Made vampires take extra damage (and durability damage) against wooden swords
- Fixed symbiote lead crash
- Lowered werewolf roar sound
- Added error message to unpowered machines
- Fixed Black Panther necklace getting stuck if legacy keybind was active
- Fixed shades armor stand miscasting
- Fixed Wolverine's claws rendering on armor stands
- Fixed saber modifier taking kyber crystal
- Added cooldown to Smoke Aura
- Fixed Smoke Aura not resetting bug
- Added cooldown to Fire Embodiment
- Fixed Fire Embodiment not resetting bug
- Improved Ring of Fire render
- Changed the way Fire Breath calculates damage
- Improved Fire Vortex render
- Decreased Fire Tornado duration
- Fixed recognition chips not working with saberstaffs
- Increased planetary travel invincibility window from 5 seconds to 10 seconds
- Added cooldown to Observatory Handlink
- Removed setting armor durability options from config (too many syncing problems)
- Lowered lightsaber throw sound effects
- Optimized lightsaber render
- Fixed Battle Mind not affected strength for Jedi Consular Sith Inquisitor Rank 2
- Added cooldown to Combat Stance ability
- Decreased lightning render for Lightning Grenade
- Added animation to Lightning Grenade
- Fixed Shazam and Black Adam not giving proper lightning color to targets
- Changed the way Force Storm damage is calculated
- Fixed tokens being taken on creative mode
- Fixed saberstaff shoto blades
- Fixed saberstaff dual phase
- Made Stormbreaker's bleeding percent based
- Prevented being able to throw Mjolnir and Stormbreaker when using Asgardian Butcher
- Fixed wounding if not in same realm
- Added cooldown to Tank block ability
- Fixed vampire legacy not appearing if star wars pack is disabled
- Fixed Recklessness and World Breaker bypassing nondestructive mode
- Increased Solar Flare to do 200 durability damage to everyone in a 25 block radius
- Changed durability damage calculations
- Increased Joker Venom durability damage
- Made Brute's hits ground for 2 seconds
- Made Bold ground opponents upon hit
- Got rid of random durability damage buff to melee attacks
- Prevented using Adrenaline and Combat while using Brash Undertaking
- Prevented doing durability damage to players not in the same realm (ex if someone is in the Dream World and you are not you can't hurt them)
- Increased Gunslinger durability damage
- Decreased Super Breath knockback
- Decreased Arm Vortex knockback
- Decreased Power Within time
- Decreased Boogyman stun time from 5 seconds to 3 after it ends
- Gave Chucky a bleeding immunity
- Prevented being able to Canine Bite while in Moonlight Madness
- Gave Gill-Man Brute 1
- Changed the way Brutality ability works for Gill-Man (since he defaulty has Brute now)
- Increased Brutality cooldown
- Prevented Extra melee damage during Devonian Beast
- Gave targets slowness when affected by Demonic Fury
- Prevented Demonic Form giving extra bleeding when using Demonic Fury
- Increased Chosen One durability damage
- Increased Electric Judgment durability damage
- Improved Force Crush sound
- Increased Flash Charge Fakeout durability damage
- Fixed Whistling Birds not counting as a projectile
- Increased Whistling Birds effectiveness
- Decreased Brash Undertaking duration
- Made Adrenaline cancel Combat
- Made Fear Unbound cancel combat
- Added brute damage type
- Added wood damage type
- Changed Obession damage application
- Added brutality damage type
- Changed Electric Bird special to fire once when you hit
- Decreased Fear Unbound duration
- Decreased Giant-Man duration
- Gave Darth Vader a weakness to EMPs
- Prevented Brute and Combat damage from stacking (Combat overrides)
- Preventing Wounding damage while using Devonian Beast
- Removed Fortitudes Enhanced Lung Capacity feature (due to it being too buggy)
- Fixed Lightning Burst and Lightning Chain not counting as projectiles
- Fixed Force Maelstrom lightning not counting as a projectile
- Fixed Heat Wave ability not counting as a projectile
- Made it so you can mutate symbiote even after you ejected them
- Increased Odin Force durability damage
- Fixed locked door crash
- Increased Super Breath's durability damage (when up close)
- Fixed Canary Cry not counting as a projectile
- Made Blinding Blows ground opponent (when up close)
- Increased Arm Vortex durability damage
- Decreased Fire Vortex's explosion radius
- Increased Bow Bash's durability damage
- Fixed Infinite Mass Punch's shockwave hurting guild members
- Increased Joker Grenade damage
- Fixed Joker Grenade not counting as projectile
- Increased the cooldown for Black Adam's Thunderclap
- Increased Turtle's Forcefield cooldown
- Changed pistol animation
- Increased Scattershot's durability damage
- Increased Super Punch's durability damage
- Increased Katana Blitz's cooldown
- Added cooldown to Blood Vision
- Fixed Blood Vision targeting bug
- Altered The Chosen One special ability
- Added bleeding and choke counters to Heightened Perception
- Increased Bat Form cooldown
- Increased Wolf Form cooldown 
- Changed Blood Lust to work on mobs as well
- Fixed potential Fire Breath crash
- Fixed potential Fire Tornado crash
- Fixed potential Fire Vortex crash
- Fixed potential Flare crash
- Fixed potential Freeze Beam crash
- Fixed potential Freeze Breath crash
- Fixed potential Heat Wave crash
- Fixed potential Ice Grenade crash
- Fixed potential Ice Shard crash
- Fixed potential Ice Wall crash
- Fixed potential Joker Acid crash
- Fixed potential Machete crash
- Fixed potential Missile crash
- Fixed potential Ring of Fire crash
- Fixed potential Rocket crash
- Fixed potential Batarang crashes
- Fixed potential Creeper Shuriken crash
- Fixed potential Creeper Dagger crash
- Fixed potential Creeper Spear crash
- Fixed potential Super Breath crash
- Prevented punching while choking
- Prevented hurting other players in the Dream World if you are not
- Renamed Shazam (JL War) to Shazam (JLW)
- Renamed Vibrating Hand legacy power to Chestburster
- Made Solar Flare its own custom damage type
- Made Solar Flare able to hurt Freddy
- Made Solar Flare hurt Heightened Perception
- Added phasing damage type
- Made Chestburster counter Battle Precognition and Freddy
- Added solar damage type
- Changed Disruptor to phasing damage type
- Changed Solar Beam to solar damage type
- Made Recklessness show two hands punching
- Increased cooldown for Arm Grab and Arm Recoil
- Decreased Force Stasis Field and Force Plague's force energy cost to 50
- Made it so you don't have to be hunger to consume Blood Bottles (dependent on Blood Meter)
- Updated Captain America's model
- Updated Sith Apparel V1 model
- Fixed Sith Apparel V1 sneaking animation
- Changed Levitation animation
- Fixed Locked Door crash
- Fixed Spider-Man (Homecoming) model glitches
- Updated Green Arrow's texture
- Decreased Force Levitation cooldown
- Added Coffin (can be used by vampires to slowly regenerate durability but also allows them to be staked with a wooden sword [1 shot]. In coffins, the player can barely see anything, allowing others the opportunity to sneak up on them.)
- Added Black Coffin
- Added Gray Coffin
- Added Red Coffin
- Added Blue Coffin
- Added Pink Coffin
- Doubled the amount of blood the Bottle of Blood satiates
- Fixed X-Ray vision seeing Batcomputer Chairs
- Changed Superman's item textures
- Added chosen one damage type
- Added high ground damage type
- Added electric judgement damage type
- Updated maps folder
- Fixed missing session.lock
- Made trapped ice do durability past half
- Made Black Canary a tier 4
- Gave Killers a 15% durability damage reduction (except for Chucky)
- Prevented Myers from taking extra knockback during Boogyman
- Gave invincibility ticks while lunging
- Increased default Blood Vision range from 5 to 10
- Increased Force Barrier cooldown
- Added Boss Battle system
- Added Legends-Arena command
- Added Global Alert Device (obtained in the Galactic Console)
- Fixed Wing Attack spelling error
- Increased Creeper's speed to 7
- Fixed batchair dropping xp
- Fixed Freeze Grenade not rendering
- Removed durability regeneration buff from Jeepers Creepers special
- Updated Spider-Man (Sam Raimi)'s model
- Removed durability regeneration buff from pickup
- Made Captain Cold a tier 4
- Added prowl animation to Cinematic Mode
- Added pose1 animation to Cinematic Mode
- Changed sith eyes texture
- Changed the way Force and Nightmare Push calculates knockback
- Changed the way Force and Nightmare Pull calculates knockback
- Decreased cooldown for Freddy pulling people into the Dream World
- Changed Mark 21 item texture
- Added counters to choke and bite
- Fixed Mark 12 special description
- Altered attack damage values 
- Made Myers invincible during Boogyman
- Made Demonic Fury stun opponent
- Updated Michael Myers's model
- Updated The Creeper's model
- Fixed wall climbing when not in Hulk form
- Fixed cloak animations for Force Apparel V7-9
- Added Kingpin Takedown (Mission)
- Added Kingpin Armored Thug
- Added Kingpin Thug
- Added Shocker (Miniboss)
- Added Kingpin (Boss)
- Added Superman (Justice Lords)
- Added Batman (Justice Lords)
- Added Black Adam (New 52)
- Released The Creeper to the public
- Released Daredevil to the public
- Released Black Canary to the public

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