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Abomination

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5

Tier:

Alignment: Dark

Defense: Extreme

Class: Controller

Health: 20
Strength: 20
Speed: 5 (When Sprinting)
Jump Boost: 8
Fortitude: 8
Regeneration: 3
Fire Resistance: 1
Water Breathing
Vacuum Adaptation
Bulletproof
Wall Scaling
Brute: 1
Gamma Emissions
Gamma Tracking

Abilities

Ability 1: Scattershot
Release a super powered punch sending your opponent flying. Deals 20 damage while staggering and grounding them for 5 seconds. Upon activation, you have 10 seconds to tag your target. If you miss your target the move is canceled.

Ability 2: Smash
Raise your fists in the air before slamming the ground, creating a directional explosion dealing 10 damage.

Ability 3: Thunder Clap
Generate a directional shockwave by clapping your hands together, dealing 10 damage and grounding those affected for 5 seconds.

Ability 4: Toss
Toss your opponent into the air, dealing 10 damage. Grounds for 5 seconds while temporarily voiding melee damage.

Ability 5: Body Slam
Leap into the air before belly flopping on your opponent, staggering them for 5 seconds. Deals 20 damage.

Equip: Gamma Cloud
Release a toxic cloud of gamma radiation, able to poison even the most resistant foes. Poisons all nearby enemies for 5 seconds, slowing them down. Deals 10 damage in total.

Utility: Rampage
Steady your footing and charge for opponents in an unstoppable rampage, knocking back anything standing in your way. Deals 5 damage each time you run into something. Lasts 5 seconds.

Special: Blinding Blows
Use your hand to hand combative skills to deliver devastating blows, temporarily disorienting and blinding opponents. Each hit staggers for 5 seconds. Deals around 90-95 damage in total.

Immunities:
- Poison
- Radiation
- Fall Damage

Weaknesses:
- None

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