Iron Man (Mark 01)
Armor Class: Basic
Successor: Mark 2
Jump Boost: 1
Fire Resistance: 1
Ability 1: Flamethrower
Spew your flamethrowers at your opponents, catching them on fire for 2 seconds. Deals 12 damage in total. Damage decreases to 6 when at a distance.
Ability 2: Dual Flamethrowers
Spew both flamethrowers at your opponents, catching them on fire for 2 seconds. Deals 16 damage in total. Damage decreases to 8 when at a distance.
Ability 3: Scattershot
Release a super powered punch sending your opponent flying. Deals 20 damage while staggering and grounding them for 5 seconds. Upon activation, you have 10 seconds to tag your target. If you miss your target the move is canceled. If you miss your target the move is canceled.
Ability 4: Rocket Launcher
Deploy a rocket strapped to your arm, exploding on impact. Deals 10 damage.
Ability 5: Ground Pound
Use your strength to smash a hole in the ground, grounding all opponents in a 4 block radius for 5 seconds. Deals 10 damage
Equip: Jet Boosters
Activate your thrusters, rocketing yourself in the air temporarily.
Toss your opponent into the air, dealing 10 damage. Grounds for 5 seconds while temporarily voiding melee damage.
Divert power to the central arc reactor unit, delivering a powerful blast capable of staggering opponents for 5 seconds. Deals 84 damage, sending opponents flying backwards. Can be used to break glass and vegetation.
Can lift faceplate up.
- Fall Damage