Force Potential: 150
Mental Defense: 2
Ability 1: Force Lift
Levitate and throw targets with the Force. When lifting an opponent, the target can't hurt you with melee attacks. You can control where you move them by where you look. If you punch while you still have enough energy, you will throw them backwards. Right-click toggles off. Drains 20 energy as long as the move is active.
Ability 2: Force Push
Use your telekinesis to push objects away. Deals 10 damage. Drains 5 energy.
Ability 3: Mauler
Use your lightsaber to slice your opponent in half. Deals 12 damage.
Ability 4: Defensive Rush
Charge towards your enemy, deflecting any projectiles with your lightsaber. Deals 8 damage over 2 seconds.
Ability 5: Mind Trick
Use the Force to implant a suggestion in the minds of those you encounter, subjugating them to your will. Staggers all opponents in the direction you're facing. Drains 25 energy.
Equip the weapon of a Jedi, a weapon for a more civilized age.
Utility: Battle Mind
Augments your fighting morale and spirit, increasing your strength and speed while you temporarily regain Force energy quicker. Damage is reduced by 75% for 10 seconds.
Special: The High Ground
Use the power of the High Ground to ground opponents around you, seizing its advantage. When doing this, you inflict 80 damage to all those nearby. It's over Anakin...
Armor: Hello There
Taunt your foes.
Specialization: Ignite Lightsaber
Ignite your lightsaber.