Speed: 2 (When Sprinting)
Ability 1: Use Gadget
Deploy currently selected gadget.
Ability 2: Grenade
Throw a grenade, exploding on impact. Deals 18 damage.
Ability 3: Combat Mastery
Increases damage by 2 every few hits with the potential to void basic melee attacks. Opponent's knockback is also decreased after being winded, allowing more blows to land. All opponents hit within the first 5 seconds will be staggered for 5 seconds. Opponents skilled in combat can block your punches, but not your stagger, rendering basic hits void. Lasts 15 seconds.
Ability 4: Stab
Stab victims with your knife, stunning them. Deals 10 damage + bleeding.
Ability 5: Select Gadget
Cycle through Built-In gadgets. Alternatively, you can use the number pad to automatically select a specific gadget.
Equip your pistols and knife.
Utility: Detective Mode
Activate the detective mode filter in your mask, allowing you to see enemies through walls.
Rapid fire your pistols, decimating targets. Deals 90 damager over 5 seconds, staggering them in the process.
Access extra compartments in your suit, capable of storing items.
Default Gadgets: (Built-In)
- Batarang (20% chance to disarm target)
- Smoke Pellet (Disperses blinding smoke)
- Gas Pellet (Poisons and blinds target)
- Freeze Grenade (Freezes target in ice)
- Night Vision
Add-On Gadgets: (Crafted)
- Grappling Gun (punch near glass to break)
- Explosive Gel Gun