Turtle
Turtle

press to zoom
Turtle (CW)
Turtle (CW)

press to zoom
Turtle (Year One)
Turtle (Year One)

press to zoom
Turtle
Turtle

press to zoom
1/3

Turtle

supermancrafting.png

3

Tier:

Alignment: Dark

Defense: Medium

Class: Juggernaut

Health: 20
Strength: 2
Speed: 1 (When Sprinting)
Fortitude: 2
Still Force Conduit
Bulletproof
Stealth

Abilities

Ability 1: Kinetic Drain
Drain the kinetic energy from all targets in a 10 block radius, slowing them down for 10 seconds.

Ability 2: Energy Absorption
Use the Still Force to drain the life-force energy from a target, seizing their movements and staggering them in the process. Their energy is then reabsorbed, temporarily increasing your speed. Lasts 15 seconds.

Ability 3: Chain Construct
Use the Still Force to create a green chain construct, able to hit targets at a further range. Deals 1 damage per hit.

Ability 4: Invisible Break Shield
Generate a protective forcefield around you, able to deflect bullets and other projectiles.

Ability 5: Energy Negation
Negate all force around you for 5 seconds. Grants temporary invulnerability as no force is able to affect you. Deals 10 damage to all affected.

Equip: Shell Defense
Retreat inside your shell, increasing your defenses. Reduces damage by 50%

Utility: Pickpocket
Use your slight of hand to quickly swipe and item from a target's inventory hotbar.

Special: Pulse Wave
Release a series of pulse waves that drain all nearby entities of their kinetic energy while voiding damage. Deals 80 damage in total to everything affected.

Immunities:
- Wither

Weaknesses:
- None

.