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Fire Mimicry (Orange)
Fire Mimicry (Orange)

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Fire Mimicry (Red)
Fire Mimicry (Red)

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Fire Mimicry (Blue)
Fire Mimicry (Blue)

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Fire Mimicry (Orange)
Fire Mimicry (Orange)

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Fire Wielder

Fire Wielder


Fire Wielders are masters of pyrokinesis, embodying fire itself.


To become a Fire Wielder, you must make the Metahuman Powers Unit. Once crafted and placed down, you will need to power it with a Generator. Once powered, you will need to gather three ingredients; magma cream, blaze powder, and a lava bucket. Place the three items in this order (top to bottom) and press commit and you will become a fire wielder.

Fire Wielder Mix
Fire Wielder Mix

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Metahuman Powers Unit
Metahuman Powers Unit

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Fire Wielder Mix
Fire Wielder Mix

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Crafting Recipes 

Metahuman Powers Unit
Metahuman Powers Unit

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Metahuman Powers Unit
Metahuman Powers Unit

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Passive Abilties

Health: 20
Strength: 2
Speed: 1 (When Sprinting)
Jump Boost: 1
Fortitude: 4
Fire Resistance: 2
Heat Emission: 1

- Fall Damage

- Water



Powers Auto Learned


Powers Learned on Skill Tree

Fireball: (Cost: 10) (Assignable)
Shoot a fireball form your hand, burning your target for 3 seconds. Deals 10 damage on impact plus an additional 5 burn damage.

Fire Strike: (Cost: 50) (Assignable)
Surround your hands in flames, using the power of fire to burn enemies for 2 seconds when punching them. Lasts for 5 seconds.

Fire Aura: (Cost: 50) (Assignable)
Surround your body in an aura of flames, burning all who touch you. While in this state, your aura protects you from all fire-based attacks. Lasts for 5 seconds.

Pyrokinetic Flight: (Cost: 20) (Passive)
Use your manipulation of fire to propell yourself in the air.

Fire Pillar: (Cost: 50) (Assignable)
Raise a pillar of fire by all nearby enemies, burning them for 10 damage.

Pyrokinetic Invisibility: (Cost: 20) (Assignable)
Make yourself invisible in fire for 30 seconds, concealing your identity as you move through the flames.

Pyrokinetic Recovery: (Cost: 50) (Passive)
Regenerate yourself using fire. Grants regeneration 1 while in fire and 3 in lava.

Fire Tornado: (Cost: 100) (Special)
Create a tornado of fire, setting everything nearby ablaze. Deals around 80-85 damage to everything caught within its pull. Control its direction by where you look, its height matching yours.

Flamethrower: (Cost: 40) (Assignable)
Spew fire from your hands, setting opponents on fire for 2 seconds. Deals 16 damage in total. Damage decreases to 8 when at a distance.

Blazing Bolt: (Cost: 30) (Staggerable)
Throw an explosive bolt of fire from your hand. Does 10 damage, grounding and staggering the opponent for 5 seconds while setting them on fire.

Heat Wave: (Cost: 30) (Assignable)
Generate a wave of intense heat, grounding all opponents in the area. Deals 20 damage to all affected targets, burning them over 5 seconds.

Pyro-King: (Cost: 100) (Special)
Produce flames well over 900 degrees fahrenheit, engulfing your opponent in a crippling inferno. Burns any target regardless of their fire resistance and staggers them for 5 seconds. Deals 90 damage plus burn. Damage is reduced at a distance.

Fire Barrage: (Cost: 20) (Assignable)
Shoot a barrage of fire balls. Deals 10 damage in total.

Ash Breath: (Cost: 30) (Staggerable)
Spew ash from your mouth, blinding and grounding opponents. Deals 6 damage, staggering the afflicted for 5 seconds.

Fire Breath: (Cost: 30) (Assignable)
Spew fire from your mouth, setting all in your path ablaze. Deals 12 damage.

Fire Armor: (Cost: 30) (Assignable)
Encase yourself in protective fire, acting as armor. All damage is reduced by 10% for 10 seconds.

Concussive Fire Blast: (Cost: 20) (Assignable)
Shoot a concussive fire blast from your hand, grounding and knocking them back. Deals 5 damage but decreases to 1 when at a distance.

Fire Bomb: (Cost: 40) (Staggerable)
Shoot an explosive blast of fire, dealing 10 damage on impact to all those affected. Burns for an additional 2 seconds.

Fire Vortex: (Cost: 100) (Special)
Produce an explosive spiral ray of fire from your eye, inflicting 81 damage plus 5 seconds of burn. Deals 90 damage in total, staggering the target for 5 seconds.


Eye Size:
Cycles through eye sizes to set to player
- 1x2
- 2x2
- None

Enable Player Turn
Enables other players being able to infect you with their legacy (if applicable).

Unequips shades.

Flight Style
Cycles through flying animations to set to player
- Both arms back
- One arm forward
- Both arms forward

Fire Color
Cycles through flame colors to set to player.
- Orange
- Red
- Yellow
- Blue

Fire Mimicry
Envelop your entire body in fire without harming yourself.

Smoke Aura
Surround yourself in smoke. Just a visual, doesn't have any functionality.

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