Fire Wielders are masters of pyrokinesis, embodying fire itself.
To become a Fire Wielder, you must make the Metahuman Powers Unit. Once crafted and placed down, you will need to power it with a Generator. Once powered, you will need to gather three ingredients; magma cream, blaze powder, and a lava bucket. Place the three items in this order (top to bottom) and press commit and you will become a fire wielder.
Speed: 1 (When Sprinting)
Jump Boost: 1
Fire Resistance: 2
Heat Emission: 1
- Fall Damage
Powers Auto Learned
Powers Learned on Skill Tree
Fireball: (Cost: 10) (Assignable)
Shoot a fireball form your hand, burning your target for 3 seconds. Deals 10 damage on impact plus an additional 5 burn damage.
Fire Strike: (Cost: 50) (Assignable)
Surround your hands in flames, using the power of fire to burn enemies for 2 seconds when punching them. Lasts for 5 seconds.
Fire Aura: (Cost: 50) (Assignable)
Surround your body in an aura of flames, burning all who touch you. While in this state, your aura protects you from all fire-based attacks. Lasts for 5 seconds.
Pyrokinetic Flight: (Cost: 20) (Passive)
Use your manipulation of fire to propell yourself in the air.
Fire Pillar: (Cost: 50) (Assignable)
Raise a pillar of fire by all nearby enemies, burning them for 10 damage.
Pyrokinetic Invisibility: (Cost: 20) (Assignable)
Make yourself invisible in fire for 30 seconds, concealing your identity as you move through the flames.
Pyrokinetic Recovery: (Cost: 50) (Passive)
Regenerate yourself using fire. Grants regeneration 1 while in fire and 3 in lava.
Fire Tornado: (Cost: 100) (Special)
Create a tornado of fire, setting everything nearby ablaze. Deals around 80-85 damage to everything caught within its pull. Control its direction by where you look, its height matching yours.
Flamethrower: (Cost: 40) (Assignable)
Spew fire from your hands, setting opponents on fire for 2 seconds. Deals 16 damage in total. Damage decreases to 8 when at a distance.
Blazing Bolt: (Cost: 30) (Staggerable)
Throw an explosive bolt of fire from your hand. Does 10 damage, grounding and staggering the opponent for 5 seconds while setting them on fire.
Heat Wave: (Cost: 30) (Assignable)
Generate a wave of intense heat, grounding all opponents in the area. Deals 20 damage to all affected targets, burning them over 5 seconds.
Pyro-King: (Cost: 100) (Special)
Produce flames well over 900 degrees fahrenheit, engulfing your opponent in a crippling inferno. Burns any target regardless of their fire resistance and staggers them for 5 seconds. Deals 90 damage plus burn. Damage is reduced at a distance.
Fire Barrage: (Cost: 20) (Assignable)
Shoot a barrage of fire balls. Deals 10 damage in total.
Ash Breath: (Cost: 30) (Staggerable)
Spew ash from your mouth, blinding and grounding opponents. Deals 6 damage, staggering the afflicted for 5 seconds.
Fire Breath: (Cost: 30) (Assignable)
Spew fire from your mouth, setting all in your path ablaze. Deals 12 damage.
Fire Armor: (Cost: 30) (Assignable)
Encase yourself in protective fire, acting as armor. All damage is reduced by 10% for 10 seconds.
Concussive Fire Blast: (Cost: 20) (Assignable)
Shoot a concussive fire blast from your hand, grounding and knocking them back. Deals 5 damage but decreases to 1 when at a distance.
Fire Bomb: (Cost: 40) (Staggerable)
Shoot an explosive blast of fire, dealing 10 damage on impact to all those affected. Burns for an additional 2 seconds.
Fire Vortex: (Cost: 100) (Special)
Produce an explosive spiral ray of fire from your eye, inflicting 81 damage plus 5 seconds of burn. Deals 90 damage in total, staggering the target for 5 seconds.
Cycles through eye sizes to set to player
Enable Player Turn
Enables other players being able to infect you with their legacy (if applicable).
Cycles through flying animations to set to player
- Both arms back
- One arm forward
- Both arms forward
Cycles through flame colors to set to player.
Envelop your entire body in fire without harming yourself.
Surround yourself in smoke. Just a visual, doesn't have any functionality.