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Web-Crawlers use their spider powers to outmaneuver their opponents, fighting for what they believe in. With great power comes great responsibility.


To be come a Web-Crawler you first must make a Syringe and a Vial. Once crafted, you will need to gather blood from any mob or player that has blood (right-click the entity with the Syringe to collect blood). Once you have the Vial of Blood, you will need to combine it with a block of gamma radiation to get a Vial of Radioactive Blood. Once you have this item, you will need to combine it with a normal Syringe to make a Syringe of Radioactive Blood. Now, take the Syringe of Radioactive Blood and inject it into a spider (right-click) to turn it into a Radioactive Spider. Let the Radioactive Spider bite you and after a few bites you will become a web-crawler.

An alternative way to get the Vial of Radioactive Blood is to have a Syringe and an empty Vial and gather the blood of a Spitter.

Crafting Recipes 

Passive Abilties

Health: 20
Strength: 11
Speed: 7
Acrobatics: 9
Fortitude: 5
Regeneration: 1
Wall Climbing: 2

- Posion
- Radiation
- Fall Damage

- Water
- Fear Toxin



Powers Auto Learned

Select Special Webbing: (Cost: Free) (Assignable)
Cycles through Built-In special webs. Alternatively, you can use the number pad to automatically select a specific webbing.

Use Special Webbing: (Cost: Free) (Assignable)
Fire selected special web at your opponent.

Powers Learned on Skill Tree

Web-Shooters: (Cost: 30) (Assignable)
Fire your basic web fluid, allowing you to swing across large distanced and pull targets towards you. Deals 5 damage. Damage decreases at a distance. Hold right-click to pull yourself towards your web. Press shift to release. Can swing kick by punching while swinging. Has a 10% chance to disarm opponents. You can also hitch a ride on guild members by attacking your web to them. They can break your web after a short period of time by shifting and punching at the same time.

Electric Web: (Cost: 40) (Passive)
An electrified web, shocking the target upon impact.

Web Bomb: (Cost: 30) (Passive)
Explodes on timer, entrapping everything nearby in webs.

Concussive Blast: (Cost: 50) (Passive)
Emits a sonic wave, knocking back and staggering them.

Flame Web: (Cost: 20) (Passive)
Sets target on fire.

Acid Web: (Cost: 30) (Passive)
Corrodes target for 5 seconds.

Ice Web: (Cost: 45) (Passive)
Freezes target on ice.

Blinding Web: (Cost: 25) (Assignable)
Shoot a web at your opponent's face, obscuring their vision. Stuns target while dealing 10 damage.

Web Bullet: (Cost: 20) (Assignable)
Shoot several balls of web at your opponent, dealing 10 damage.

Web Barrage: (Cost: 100) (Special)
Shoot a barrage of webs, staggering opponents. Deals around 82 damage in total.

Roundhouse Kick: (Cost: 10) (Assignable)
Kick your opponent, dealing 10 damage.

Sweep Kick: (Cost: 20) (Assignable)
Sweep kick your opponents, stunning them. Deals 10 damage to all nearby targets.

Night Vision: (Cost: 10) (Passive)
Able to see more clearly in the dark. At night you gain night vision.

Uppercut: (Cost: 10) (Assignable)
Use your strength to uppercut your foes, temporarily disorienting them. Deals 10 damage grounding for 5 seconds.

Kick Backflip: (Cost: 15) (Assignable)
Perform a kick backflip, knocking your opponent into the air. Deals 10 damage and grounds for 5 seconds.

Combat: (Cost: 30) (Assignable)
Increases damage by 2 every few hits with the potential to void basic melee attacks. Opponent's knockback is also decreased after being winded, allowing more blows to land. Opponents skilled in combat can block your punches, but not your stagger, rendering basic hits void. Lasts 15 seconds.

Venomous Bite: (Cost: 50) (Staggerable)
Will cause you to permanently grow elongated canine teeth, able to secrete a paralyzing venom into your opponent. Deals 6 damage, voiding certain damage types. Target is paralyzed and staggered for an additional 3 seconds after being bitten.

Accelerated Decoy: (Cost: 100) (Special)
Move so fast you vanish, leaving a body double in your place for enemies to attack. Deals around 80 damage, staggering opponents. Lasts 10 seconds.

Venom Punch: (Cost: 40) (Staggerable)
Channel bioelectricity into your fists, releasing it in a burst of energy when punching a target. Deals 10 damage, staggering the foe for 5 seconds. Once activated, you have 10 seconds to tag a target.

Camouflage: (Cost: 50) (Assignable)
Blend into your surroundings, becoming invisible to the naked eye for 10 seconds.

Mega Venom Blast: (Cost: 100) (Special)
Release a omnidirectional blast of bioelectricity, dealing 80 damage to all nearby. Staggers target for 2 seconds.

Organic Webs: (Cost: 40) (Passive)
Gain the ability to produce organic webs, allowing you to fire certain webs when EMPed.

Stingers: (Cost: 40) (Staggerable)
Develop retractable, razor-sharp stingers located below your wrists, able to release a polyamine venom causing minor paralysis. Stuns target in place, staggering them for 5 seconds. Deals 2 damage.

Mark Of Kaine: (Cost: 100) (Special)
Enhance your fingers and hand to burn scars, ripping off the target's skin. Deals 90 damage staggering the opponent for 5 seconds.


Eye Size:
Cycles through eye sizes to set to player
- 1x2
- 2x2
- None

Enable Player Turn
Enables other players being able to infect you with their legacy (if applicable).

Unequips shades.

Hide your fangs.

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